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Blood on the Clocktower: The Cacklejack – Experimental Character
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Blood on the Clocktower: The Cacklejack – Experimental Character

Blood on the Clocktower: The Cacklejack – Experimental Character

$5.00
Blood on the Clocktower: The Cacklejack – Experimental Character
$5.00

The Story

This 2025 Dice Tower promo experimental character is called The Cacklejack. The text on the token reads "Each day, choose a player: a different player changes character tonight."

The Cacklejack causes character-changing chaos.

  • The Storyteller chooses one player to change character each night. This player can be evil or good, dead or alive.
  • The Storyteller also chooses which character they become. This may be an in-play or a not-in-play character.
  • Each day, the Cacklejack chooses a player that is immune - the Storyteller must choose a different player to change character that night.
  • The Cacklejack may choose publicly or privately, but must choose during the day.
  • Each time a player’s character changes, this is treated as a new instance of that character ability. For example, if a player becomes the Chef on Night 3, they immediately learn how many pairs of evil players there are.

This promotional item was provided as part of the 2025 Dice Tower Gamefound Campaign 'Pack C.'

For more information, please refer to the BGG listing.

Part of The Dice Tower collection. The majority of proceeds from this item return directly to The Dice Tower.

Description

This 2025 Dice Tower promo experimental character is called The Cacklejack. The text on the token reads "Each day, choose a player: a different player changes character tonight."

The Cacklejack causes character-changing chaos.

  • The Storyteller chooses one player to change character each night. This player can be evil or good, dead or alive.
  • The Storyteller also chooses which character they become. This may be an in-play or a not-in-play character.
  • Each day, the Cacklejack chooses a player that is immune - the Storyteller must choose a different player to change character that night.
  • The Cacklejack may choose publicly or privately, but must choose during the day.
  • Each time a player’s character changes, this is treated as a new instance of that character ability. For example, if a player becomes the Chef on Night 3, they immediately learn how many pairs of evil players there are.

This promotional item was provided as part of the 2025 Dice Tower Gamefound Campaign 'Pack C.'

For more information, please refer to the BGG listing.

Part of The Dice Tower collection. The majority of proceeds from this item return directly to The Dice Tower.

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