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Monster Pit: Darkvern Promo Pack
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Monster Pit: Darkvern Promo Pack

Monster Pit: Darkvern Promo Pack

$1.75

Original: $5.00

-65%
Monster Pit: Darkvern Promo Pack

$5.00

$1.75

The Story

Originally available in Pack Archer from Dice Tower 2023 Kickstarter campaign.

Sir Vurat - Tellari Knight

  • Role: Attack
  • Type: Cleric
  • Cost: 5
  • Ability: During combat against Sir Vurat's Captain, Creatures roll one less Yellow Die. Passive.

Darkvern

  • Role: Attack/Defend
  • Cost: 4
  • Ability: Roll 4 Red. All Captains injure a character in their Outpost for each Monster result and gain 2 Gold for each Captain result. Do not re-roll enchanted results. Then remove this card.

Magic Carpet

  • Role: Attach
  • Cost 4
  • Ability: The attached character can have a maximum of three items. Discard back to two items if this card is returned or removed.

Obsidian Candle

  • Role: Attach
  • Cost 5
  • Ability: Must be used at the Town Hall of any Tavern. Night Phase - Monster and Encounter cards may not be played until the next Round's Night Phase. Remove this card after use.

Battle Helmet

  • Role: Attach
  • Cost: 5
  • Dice: 1 Yellow, 1 Red
  • Ability: Must attach to a Hero or Outlaw. The Battle Helmet's dice must only be used in combat (ignore limits).

For more information, please refer to the BGG listing.

Part of The Dice Tower collection. The majority of the proceeds of this item return directly to The Dice Tower.

Description

Originally available in Pack Archer from Dice Tower 2023 Kickstarter campaign.

Sir Vurat - Tellari Knight

  • Role: Attack
  • Type: Cleric
  • Cost: 5
  • Ability: During combat against Sir Vurat's Captain, Creatures roll one less Yellow Die. Passive.

Darkvern

  • Role: Attack/Defend
  • Cost: 4
  • Ability: Roll 4 Red. All Captains injure a character in their Outpost for each Monster result and gain 2 Gold for each Captain result. Do not re-roll enchanted results. Then remove this card.

Magic Carpet

  • Role: Attach
  • Cost 4
  • Ability: The attached character can have a maximum of three items. Discard back to two items if this card is returned or removed.

Obsidian Candle

  • Role: Attach
  • Cost 5
  • Ability: Must be used at the Town Hall of any Tavern. Night Phase - Monster and Encounter cards may not be played until the next Round's Night Phase. Remove this card after use.

Battle Helmet

  • Role: Attach
  • Cost: 5
  • Dice: 1 Yellow, 1 Red
  • Ability: Must attach to a Hero or Outlaw. The Battle Helmet's dice must only be used in combat (ignore limits).

For more information, please refer to the BGG listing.

Part of The Dice Tower collection. The majority of the proceeds of this item return directly to The Dice Tower.

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